


The modifiers add an extra bonus to this already cool feature by allowing you to attach and assign modifiers onto the live page so that you can directly control different attributes with ease. This means that any attribute, such as color or intensity, from one light can easily be copied and transferred to another. LightKey does an amazing job of taking all of the attributes of the lights that you have in your control and universalizes them. Modifiers are what make LightKey different and unique from other lighting consoles on the market today. There are a lot of modifiers that have made an entrance into LightKey. If you go to ‘modifiers’ and right click to hit ‘fade time’ you are then able to change that fade time of that specific que. In the live tap a couple of really great things for LightKey updates is that any que now has a fade time. That can be super helpful when you are trying to make a fine adjustment. You can see it become a little bit coarser when you are using shift along with your scroll wheel. One of the first exciting new features is that when you go in and are adjusting something and find you want a little bit more coarse control you can simply press shift and you will notice a little bit of a jump.
ROTMG MD LIGHTKEY MAC
It runs on MAC so if you are not a MAC user it might be a bit costly to get into, but if you already have a MAC you will find that it is not unreasonably priced for what you’re getting from it. LightKey is a really great intermediate level lighting software. However, from memory and going through as someone experienced with using LightKey I’ve been able to pick out the newer features to highlight for you as programmers. When we talk about what’s new with LightKey over the last year it is a little hard to determine what has actually been updated over the year because they don’t actually have dates on any of it.

Using LightKey to create an even better event or display begins with simply knowing all of the amazing features available to you within the program.
