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Civ6 map editor
Civ6 map editor











civ6 map editor
  1. #Civ6 map editor mod
  2. #Civ6 map editor update

#Civ6 map editor mod

Click on Rivers/Cliffs button in top part of the mod window.Ģ. Cliffs and rivers are moved to the new tab. There is special function to force the game to launch lake checks again and it is called when you click "Fix game data button" (it is now pretty safe to use the crash unsafe part is not executed if the Crash safe checkbox is enabled).ġ. But game automatically detects the lakes and marks it tiles as the lake tiles internally. There is no special lake terrain type in game the lakes are the coastal tiles. To add lake you have to add lake tiles as Coastal terrain and after that use "Fix game data" button and Save/Load the game. * How can I add lake? When I try to place lake it's tiles are marked as coastal. In crash unsafe mod it additionally asks you if you want to run crash unsafe fix which is required if you want to settle on the terrain which was changed from impassable to passable (most probably you will not be able to finish your game after that due to the crash). In crash safe mod it only forces the game to recalculate map areas which is required if you want to get lakes. And even if crash safe checkbox is unchecked it will ask you before running crash unsafe fix. Yes it is safe to use in the latest mod version if Crash safe checkbox is checked. * Is "Fix game data" safe to use and what does it do? In this case you can replace that resource with the revealed resource and after that remove it. * I can't remove some resource from the map.įor some reason the game does not allow to remove resources that are not revealed (required technology is not learned yet). Mod supports resources added by other mods (if the mod does not contain special logic for that resource and uses standard method to add resource into the game). * Can I use this mod to place resource added by other mods?

#Civ6 map editor update

You need to Save and Load game to update visuals and game data after some changes.

civ6 map editor

In general the game should not crash even if some invalid changes are done. Game placement rules validation is a little bit paranoid so you can disable it for some changes if you are sure that it is valid. It also disables resource and feature changes on tiles with improvements, cities, districts and wonders because it most probably break your game in some way. Validates game placement rules and disables the changes that are not allowed by game rules (for example you can't place crabs on land tiles, or marsh on desert tile etc.). This only check known crash reasons so be reasonable while using this mod. Does not allow you to make the changes that known to cause crashes.













Civ6 map editor